C#实现模拟可以继承的枚举类

JerryXia 发表于 , 阅读 (2,107)

自己本来想写可被继承的自定义枚举类的,可是写完了后发现其实不行,或者说我自己水平不高。。。。

public class EnumBase<T>
{
    protected string _name;
    protected T _value;

    public override string ToString()
    {
        return _name.ToString();
    }

    /// <summary>
    /// 向目标T类型显式转换
    /// </summary>
    /// <param name="enumInstance"></param>
    /// <returns></returns>
    public static explicit operator T(EnumBase<T> otherEnum)
    {
        return otherEnum._value;
    }

    public string Name
    {
        get { return _name; }
    }

    public T Value
    {
        get { return _value; }
    }

}

public class Int32Enum : EnumBase<int>, System.IComparable<int>, System.IEquatable<int>
{
    #region 枚举

    public static readonly Int32Enum Success = new Int32Enum("Success", 1);
    public static readonly Int32Enum Fail = new Int32Enum("Fail");
    public static readonly Int32Enum Test = new Int32Enum("Test", 2);
    public static readonly Int32Enum Test2 = new Int32Enum("Test2");

    #endregion

    #region 变量

    private static int enumCounter = -1;

    private static int startEnumValue = -1;
    private static System.Collections.Concurrent.ConcurrentDictionary<string, int> dict
        = new System.Collections.Concurrent.ConcurrentDictionary<string, int>();

    protected static System.Collections.Generic.SortedDictionary<int, Int32Enum> members
        = new System.Collections.Generic.SortedDictionary<int, Int32Enum>();

    #endregion

    #region Constructor

    protected Int32Enum(string name)
    {
        _name = name;
        _value = ++startEnumValue;
        bool isSuccess = dict.TryAdd(_name, _value);
        if (isSuccess)
        {
            enumCounter += 1;
            members.Add(enumCounter, this);
        }
        else
        {
            startEnumValue -= 1;
            throw new System.Exception("Int32Enum dict add failed");
        }
    }

    protected Int32Enum(string name, int value)
    {
        _name = name;
        _value = value;
        bool isSuccess = dict.TryAdd(_name, _value);
        if (isSuccess)
        {
            startEnumValue = value;
            enumCounter += 1;
            members.Add(enumCounter, this);
        }
        else
        {
            throw new System.Exception("Int32Enum dict add failed");
        }
    }

    #endregion

    #region 重写Object基类方法

    public override bool Equals(object obj)
    {
        Int32Enum int32Enum = obj as Int32Enum;
        if (int32Enum != null)
        {
            return _value == int32Enum._value;
        }
        else
        {
            return false;
        }
    }

    public override int GetHashCode()
    {
        string s = System.Reflection.MethodBase.GetCurrentMethod().DeclaringType.FullName + "#" + this._name;
        return s.GetHashCode();

        //HEnum std = (HEnum)hashTable[this.Value];
        //if (std.Name == this.Name)
        //    return base.GetHashCode();
        //return std.GetHashCode();
    }

    #endregion

    #region IComparable<T> 接口继承

    public int CompareTo(int other)
    {
        //return _value.CompareTo(other);
        return _value - other;
    }

    #endregion

    #region IEquatable<T> 接口继承

    public bool Equals(int other)
    {
        return _value == other;
    }

    #endregion

    #region 重载操作符

    /// <summary>
    /// 从目标类型显式强制转换
    /// </summary>
    /// <param name="secondEnum"></param>
    /// <returns></returns>
    public static explicit operator Int32Enum(int instance)
    {
        foreach (var item in members)
        {
            if (item.Value._value == instance)
            {
                return item.Value;
            }
        }
        return new Int32Enum(instance.ToString(), instance);
    }

    /// <summary>
    /// 向int类型隐式转换
    /// </summary>
    /// <param name="otherEnum"></param>
    /// <returns></returns>
    public static implicit operator int(Int32Enum other)
    {
        return other._value;
    }

    public static bool operator !=(Int32Enum e1, Int32Enum e2)
    {
        return e1._value != e2._value;
    }

    public static bool operator ==(Int32Enum e1, Int32Enum e2)
    {
        return e1._value == e2._value;
    }

    public static bool operator <(Int32Enum e1, Int32Enum e2)
    {
        return e1._value < e2._value;
    }

    public static bool operator <=(Int32Enum e1, Int32Enum e2)
    {
        return e1._value <= e2._value;
    }

    public static bool operator >(Int32Enum e1, Int32Enum e2)
    {
        return e1._value > e2._value;
    }

    public static bool operator >=(Int32Enum e1, Int32Enum e2)
    {
        return e1._value >= e2._value;
    }

    #endregion

}

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